«The enemy is always invisible
when he becomes visible,
he ceases to be the enemy»

The project

Face to face they are, in between you stand, your presence changes everything
Each one of them explains why they are fighting –what made them decide to take weapons in order to defend their beliefs, their family, their country, their clan or their faith, as their parents and their forefathers did before them. How much do we really know about combatants –about what motivates human beings to engage in violence, at the risk of being killed or killing others? Why do people continue to fight in wars that have been going on for generations? How do they envisage freedom or their future? In all the conflicts taking place in the world today, be it in Afghanistan, Israel and Palestine, Congo,
South Sudan, El Salvador, Kashmir, the USA or Yemen each side seems to find it impossible to identify with the opposing one.


During his 15-years career as a war photographer Karim Ben Khelifa

has been driven to find the answer to a single question:

Is it possible to invent a new way

to make the audience care,

to have them think more deeply about war?

The Enemy breaks away from traditional media depictions of war. By allowing the ones who carry out the violence to explain who they are, their motives and their dreams, the project challenges views held by all sides, and ultimately humanizes the combatants. We provide no answers or explanations. Instead, we aim to provide an experience and stimulate a discussion beyond easy rhetoric. The glib dismissal of the humanity of the enemy is not so much about the limits of empathy as it is about the limits of imagination. The ultimate goal of this project is to expand the moral imagination by deploying new storytelling tools.

Today we can therefore present two additional experiences as part of The Enemy project:
- A virtual reality experience with VR headset that will tour the world
- An immersive experience through a mobile and tablet app that allows users to confront their own notions of "enemy" and "empathy" and to deepen their knowledge of the long-standing conflicts of our time.
- In addition to the project’s digital components, a 52-minute documentary film will chronicle this unprecedented adventure.

The Author

Karim Ben Khelifa, 41, is an award winning photojournalist who has freelanced regularly for Time Magazine, Vanity Fair, Le Monde, Stern, GEO and dozens of others media. He has worked in more than 80 countries and territories and has had exhibition on four continents. Karim has been a member of the advisory board of the Observatory for Photojournalism of the French Ministry of Culture and Communication.

He is part of the committee that nominates photographers for the World Press Photo Foundation’s prestigious Joop Swart Masterclass. Karim was in 2012 the Carroll Binder Fellow at the Nieman Foundation for Journalism at Harvard where he has given talks and lectures in different schools of Harvard University. He is currently a Visiting Scholar at the Open Documentary Lab at the MIT in Cambridge.
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The Team

Camera lucida gathers producers and authors/directors who share the same passion for artistic and innovative creations. Its strategy is to push storytelling further and to produce a large scale of format, from interactive experiences and animation to Imax®, 2D to s-3D: Watch Showreel

francetv nouvelles écritures pushes narrative researchever further by integrating its inner workings into narration and by grounding more and more programs in real life—outside and on the streets: website

NFB is one of the world’s great creative laboratories. As a public producer and distributor, it produces and distributes distinctive, relevant and innovative audiovisual productions. Its creators continue to break new ground in both the form and content of documentaries, animated films and multiplatform digital projects.

Emissive is specialized in the creation of interactive and immersive experiences. Emissive engages in new methods of narration using state of the art visualization and interaction devices. Its projects exploit a wide range of media: watch showreel
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